Spider-like Totebots, which are the most basic of them all and whose heads can be used to make alarms, music and deter other bots. Their original purpose is unknown Haybots are, most likely, the second enemy you will enounter in the world. They wield a pitchfork and drop scrap metal rods (which can be refined into blocks for crafting and building). Were originally used to manage the wheat fields and stack hay. They have a weakness in form of water, which can be used against them: they never go swim, and get stunned if you water them with a bucket Tapebots, who guard warehouses and shoot tape rolls (At higher floors they use firecracker rolls instead, which are explosive) at intruders. Those were originally used to do packaging jobs at said warehouses and the large Farmbots, that wield a pesticide gun and a large scythe. They also hold the key to the warehouses. Were originally used to automatically do majority of the farming jobs. In Devblog 20 and 21 new bots have been shown, those being: Red Totebots (referred to by the developers as Red Guys), they are confirmed to use explosives but the way they will work is yet to be announced Cable Cutter Bots, they will be found in groups in the caves coming in Chapter 2 and the Trashbot, according to the developers, the first boss of scrap mechanic, it will be found on the roof of the warehouses. Players can also find a farmer(or trader) with whom they can trade for special items including spudguns, garment boxes, seeds and ammuniton (potato).
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